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Card games
Unlocking new growth strategies through combination of card acquisition, development, and combat
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In-depth exploration of card drawing
Understand the acquisition rates, usage rates, and performance of different card combinations, exploring player preferences for specific cards and their actual stat boosts. Based on card quality, level, and attributes, adjustments can be made to achieve the desired balance.
Popularity of cards with different types, art styles, and abilities
Development and combat data after drawing different cards, including payment behavior
Drawing and output performance of different card pools
Card stats balancing
Compare active and churned players to explore the relationship between player retention and card lineup, analyzing the connection between player churn, card acquisition, and core gameplay. Optimize strategies and verify results to enhance the gaming experience.
Development progress of players who acquire cards of different types and qualities
Performance of cards in different gameplay scenarios and player ownership rates
Balancing of buff effects from card combinations
Multi-scenario gameplay optimization
Examine the card development progress of players at various stages to evaluate whether their progression aligns with design expectations. Gain insights into the resource production and consumption patterns at different stages to assess the stability of in-game resource flow, leading to targeted adjustments in game balancing.
Get player distribution across different game stages
Analyze resource production and consumption within the game
Track completion rates of dungeon storylines